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O V E R V I E W

Welcome to the fascinating universe of ragdoll physics, where virtual characters and objects animate with astonishingly lifelike and dynamic movements. Active Ragdoll is a simulation technique used in video games, animations, and simulations to imitate the natural and flexible behavior of objects and characters when exposed to external forces.

A B O U T

Marionette is a Unity Engine character controller based on ragdoll physics. With this asset, you can develop highly interactive games in different genres.

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L E A R N

If you want to integrate Marionette into your project with ease, you can explore tutorials for step-by-step guidance. Tutorials will help you understand the integration process better and get you started in no time.

If you have any questions or offers, if you need new functionality, please contact me.

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