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O V E R V I E W

Welcome to the fascinating universe of ragdoll physics, where virtual characters and objects animate with astonishingly lifelike and dynamic movements. Active Ragdoll is a simulation technique used in video games, animations, and simulations to imitate the natural and flexible behavior of objects and characters when exposed to external forces.

A B O U T

Marionette is a Unity Engine character controller based on ragdoll physics. With this asset, you can develop highly interactive games in different genres.

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L E A R N

If you want to integrate Marionette into your project with ease, you can explore tutorials for step-by-step guidance. Tutorials will help you understand the integration process better and get you started in no time.

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